Langrisser II
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''Langrisser II'' is a
tactical role-playing game Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (turn-bas ...
for the
Sega Mega Drive The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as ...
console. It is the sequel to ''
Langrisser is a fantasy tactical role-playing video game series created by Masaya Games. The main development team is Career Soft, first as Team Career within Masaya Games for the first three games and then as an independent studio for ''Langrisser IV'' ...
'', and was never released outside Japan. ''Langrisser II'' was remade for the
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
by
Masaya Masaya () is the capital city of Masaya Department in Nicaragua. It is situated approximately 14 km west of Granada and 31 km southeast of Managua. It is located just east of the Masaya Volcano, an active volcano from which the ...
as ''Der Langrisser'', which featured multiple paths through the game, greatly reduced difficulty, and reworked graphics. A
PC-FX The is a 32-bit home video game console developed by NEC and Hudson Soft. It was released in 1994 and discontinued in February 1998, as NEC's final home video game console. Based on the NEC V810 CPU and CD-ROM, it was intended as the successor t ...
port, ''Der Langrisser FX'', was also released, featuring animated cutscenes. It was later compiled with the first ''Langrisser'' for the PlayStation as ''Langrisser I & II '', and then given a script edit and new branch of the Imperial path in its Saturn remake as ''Langrisser: Dramatic Edition''. A Windows 98 port of the game was released in Japanese, Chinese and Korean; it features redrawn, high-resolution graphics, but a vastly trimmed-down soundtrack to fit the confines of a standard CD. A full remake of ''Langrisser I & II'' was also released in 2019 on both Sony PlayStation 4 and Nintendo Switch and on PC in 2020, featuring new graphics and BGM.


Plot


Overview

Der Langrisser was one of the first tactical RPGs to allow the player a choice of story paths. Depending on the player's choices, the protagonist of the game, Erwin, can switch allegiances between three factions: the Descendants of Light, the Rayguard Empire, and the Demon Tribe. Alternatively, he can choose to create his own faction in opposition to the other three. Erwin begins the game on the side of the Descendants of Light, fighting against the Rayguard Empire, which has enlisted the aid of the Dark Lord Böser in the interest of unifying the continent and putting an end to the wars which plague it, unaware that Böser is chiefly responsible for the conflicts. To unify the continent, the Empire needs the power of the two legendary swords, Alhazard and its anti-type, Langrisser. Determined that the two swords should not serve one master, the Descendants of Light, led by Jessica, pledge to stop the Empire from finding Langrisser. Erwin commits to discovering Langrisser before the Empire. Erwin's rival for Langrisser, Leon, is the leader of the Empire's Blue Dragon Knights and a frequent obstacle to Erwin's progress. By chance, however, the two find themselves participating in a common cause, and begin to suspect that the differences between them are not as great as they imagined. Leon suggests that Erwin side with the Empire, the choice of which is left to the player's discretion. If Erwin sides with the Empire, the roles of protagonist and antagonist are reversed: Jessica's Descendants of Light side against Erwin and the player, and the Rayguard Empire allies itself to Erwin. Former allies become enemies, and previously defeated enemy commanders become allies. The choice of sides carries significant weight to the story, because Erwin will ultimately have to kill the opposing side's commanders to bring peace. If the player refuses Leon's offer to change sides, Erwin will remain with the Descendants of Light until the Empire is completely crushed. If the player accepts, Erwin remains with Rayguard until Langrisser is found, at which point the player may choose to betray the Empire if Erwin takes Langrisser before Leon. If Erwin betrays the Empire, he commits himself to the destruction of both the Empire and the Descendants of Light. The Prince of Darkness Böser, sensing Erwin's strength, himself betrays the Empire and places his forces under the player's command. Erwin remains with Böser until the unsealing of Alhazard, at which point he may leave it to the player's discretion whether or not to continue on with Böser or to betray him. If Boser is betrayed, Erwin will commit to a totally independent path of absolute peace for demons and humans, ultimately setting himself in opposition to the Goddess Lushiris herself. If Erwin remains loyal to Böser, he commits to destroying the Demon Tribe's enemies and taking power for himself, assuming the character of a
sociopath Psychopathy, sometimes considered synonymous with sociopathy, is characterized by persistent antisocial behavior, impaired empathy and remorse, and bold, disinhibited, and egotistical traits. Different conceptions of psychopathy have been u ...
.


Relations with Kaiser Bernhardt

Depending on the path taken, Erwin's relationship to Kaiser Bernhardt, the leader of the Rayguard Empire, takes one of several forms. On the Light Path, the steady advance of Erwin and the Descendents of Light compels Bernhardt to ever greater dependence on the Demon Tribe and Al-hazard, culminating in his suicide as a final act of defiance against Erwin. On the Imperial Path, Erwin submits to Bernhardt's rule and is given Al-hazard as a token of Bernhardt's esteem. On the Independent and Chaos paths, Erwin hunts Bernhardt after an attempt by Rayguard to ambush Erwin fails. Bernhardt escapes long enough to reflect on his ambitions and their consequences, but is cornered and killed by Erwin. If Erwin has accepted the Independent path, Bernhardt takes solace in the knowledge that Erwin intends to bring peace after he is gone. If Erwin has chosen the Chaos path, Bernhardt leaves him with a warning against the use of peace and darkness for the same ends, which Erwin fails to comprehend.


Relations with the Goddess, Lushiris

Because Erwin is presented as the avatar of Lushiris' will, Lushiris is accepting of the player's decisions in his name, even if she disagrees with them. Although Lushiris does not appear on the Light path due to Erwin's compliance with her wishes, Erwin's use of Langrisser for ends opposite her own provokes her to action on the Independent and Chaos paths. Should Erwin take the independent road, he will find himself in opposition to Jessica, who serves as Lushiris' formal avatar on behalf of her own personal desires. Jessica plans to defeat Erwin by deactivating Langrisser, believing Lushiris will be open to this possibility due to the defeat of Böser and the non-necessity of Langrisser's continued existence as a counterweight to Alhazard. To prevent this from happening, Erwin invades Lushiris' domain before she can act. Lushiris determines that Erwin has strayed from her guidance as a means of proving that a person as great as Erwin can exist, as a testament to humanity's ability to end social conflicts and bring peace. Erwin defeats Lushiris but not before receiving a final warning that one day he too will be confronted with someone with the will to overthrow the existing order, just as he has done to Lushiris. Her words prove prophetic, as Erwin finds himself faced with a new movement of people who believe that if only they are strong enough, they too could rule El Sallia. Lushiris takes a different approach on the Chaos path. Unable to accept the possibility of Chaos' reign, she personally descends to El Sallia to defeat Erwin after Jessica is killed. Although Erwin defeats her, Lushiris poses an ominous warning to Erwin before dying, arguing that although his way has proven triumphant, he is nearly insane and capable of great destruction. If he should abuse his position as ruler, she warns, her will would re-manifest and punish him. Although there is no clear statement of her return in the epilogue, Erwin is described as facing a rebellion of people who have united in the face of a common enemy, suggesting it is her spirit within them that has taken its vengeance for Erwin's misdeeds.


Characters


Playable characters

*Elwin: A wandering swordsman searching for his instructor's murderer. He will find the murderer only if he chooses to stay on the light path. *Hein: A young magician in training that Elwin met on his journeys. Beside Elwin, Hein is the only character that is playable on all the paths. *Liana: A maiden from the shrine of light who lost her parents at birth. Her twin sister was kidnapped when they were small. In the endings of light and independent paths, she opens an orphanage for kids who lost their parents during the war, the two endings are quite similar for Liana, since Elwin will find her and gives her the money to run the orphanage. For the independent path, this will only apply if the player did not kill her during the final battle with the Goddess. *Scott: The adopted son, student and heir to the Lord of Salrath Country. *Rohga: A powerful mercenary willing to sell his blade to the highest bidder. He follows the player in every scenario path except the light path. *Cherie: The rebellious princess of Kalxath Kingdom who wants to see the world. She has a crush on Elwin, but after the player killed her in the Imperial path, she will confess that she loves him. *Keith: The retainer of Kalxath and commander of its famous aerial knights. *Jessica: The avatar of the goddess Lusiris (she is only playable in the Sega Genesis Version). *Lester: A former pirate who has devoted himself to protecting the sorceress Jessica. *Aaron: An old swordsman who has been watching the world for too long. *Leon: A young idealistic knight who commands the Blue Dragon Knights, he is a descendant of the light like Elwin and Cherie. *Imelda: The cold,
narcissistic Narcissism is a self-centered personality style characterized as having an excessive interest in one's physical appearance or image and an excessive preoccupation with one's own needs, often at the expense of others. Narcissism exists on a co ...
lady commander of the Water Dragon Navy. *Vargas: Strong as a bear and the General of the Blazing Dragon Army. *Egbert: The General of the Dark Dragon Sorcerers and Kaiser's counsel. A former student of Jessica who sees that the darkness is rising again, he joins forces with the Empire in hopes that they have what it takes to destroy the darkness. *Esto: A parasitic monster loyal to the Prince of Darkness, Böser. *Osto: A minion of darkness with an insatiable appetite for human flesh. *Sonya: A half-human, half-demon girl who has an axe to grind with all humanity. *Lána: The long-lost twin of Liana who was mysteriously kidnapped after birth. She has feelings for Leon.


Non-playable characters (major)

*Böser ( ger.: "evil one"): Prince of Darkness who has been sowing discord in El Sallia since ancient times. *Jessica (SFC version): An ancient magician who knows much of the history of Langrisser. Jessica has the ability to be reborn over and over again, but it takes time before she can recover her power completely in each reincarnation. *Morgan: A sorcerer in Egbert's service. *Laird: Leon's right-hand man. A knight-in-training with a penchant for battle tactics. *Zorum: A comrade of General Vargas who has absolute confidence in his strategic ability. *Bernhardt: The Kaiser of Rayguard. A charismatic leader who seeks to unite the continent through the power of the dark sword, Alhazard.


Non-playable characters (minor)

* Krämer: A lieutenant of the Water Dragon Navy under Imelda. * Camilia: A proud sorceress of the Dark Dragon Sorcerers who is in charge of ensuring that the Descendants of Light do not escape during the fire at Jessica's home.


Music

The music in ''Langrisser II'' was composed by
Noriyuki Iwadare is a Japanese video game composer. Biography Iwadare was born in Matsumoto City, Nagano Prefecture, Japan. He began to compose video game music after years of being involved with university bands. He began composing for Toaplan, arranging the ...
and Isao Mizoguchi. An arranged soundtrack ''Langrisser II Original Game Music'', based on the original Sega Genesis version of the game, was released October 26, 1994, by
Toshiba EMI , formerly , was one of Japan's leading music companies. It became a wholly owned subsidiary of British music company EMI Group Ltd. on June 30, 2007, after Toshiba sold off its previous 45% stake. Its CEO and president was Kazuhiko Koike. When ...
. Its catalog code is TYCY-5403.


Reception

On release, ''
Famicom Tsūshin formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' scored the Super Famicom version of the game a 31 out of 40.NEW GAMES CROSS REVIEW: デア ラングリッサー. Weekly Famicom Tsūshin. No.342. Pg.31. 7 July 1995.


References

{{Langrisser series 1994 video games Japan-exclusive video games PC-FX games PlayStation (console) games PlayStation Network games Sega Genesis games Sega Saturn games Super Nintendo Entertainment System games Tactical role-playing video games Video games developed in Japan Video games scored by Noriyuki Iwadare Virtual Console games Windows games 2 Single-player video games Video games with alternate endings Career Soft games